Unlike Mouse this module does not aim at full compatibility with Moose's surface syntax, preferring instead to provide full interoperability via the metaclass inflation capabilities described in "MOO AND MOOSE".
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They should be used rather than trying to modify into a hash reference of attribute values.
The default implementation accepts a hash or hash reference of named parameters.
Sadly, this doesn't entirely work, since the selection is load order dependent - Moo's metaclass inflation system explained above in "MOO AND MOOSE" is significantly more reliable.
So if you want to write a CPAN module that loads fast or has only pure perl dependencies but is also fully usable by Moose users, you should be using Moo.
itself is a no-op, since we generate metaclasses that are already immutable, and users converting from Moose had an unfortunate tendency to accidentally load Moose by calling it.
There are several methods that you can define in your class to control construction and destruction of objects.
Simple accessors are those without lazy defaults, type checks/coercions, or triggers. Readers and writers generated by Class:: XSAccessor will behave slightly differently: they will reject attempts to call them with the incorrect number of parameters.
Any:: Moose will load Mouse normally, and Moose in a program using Moose - which theoretically allows you to get the startup time of Mouse without disadvantaging Moose users.
If Moo detects Moose being loaded, it will automatically register metaclasses for your Moo and Moo:: Role packages, so you should be able to use them in Moose code without modification.